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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Christopher AET wrote: I think that is fair ^^ Only so long as local is nuked with it. AFK cloaking was mainly a counter to the instant and infallible intel from local. The only way to muck up the information was to pa...
- by Christopher AET - at 2016.04.22 21:40:49
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I think that is fair ^^
- by Christopher AET - at 2016.04.22 20:47:42
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3. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I think there is a middle ground to be struck. Some structure or ship that renders a cloak ineffective after 15 minutes but ONLY if no avoiding action is taken which can be as simple as warping to another safe, add to that by shortening that 30 se...
- by Christopher AET - at 2016.04.22 20:18:42
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Most people I know would not want any nerf to cloaky gameplay per-se. Only that by being AFK you render yourself vulnerable to attack.
- by Christopher AET - at 2016.04.22 20:00:29
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Isaac Armer wrote: Christopher AET wrote: ^^^ This The cloaked ship ALWAYS gets to choose the engagement. The non cloaked ship does not. And 100% of the time, they choose the solo player who refuses to get on comm...
- by Christopher AET - at 2016.04.22 19:28:21
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6. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
^^^ This The cloaked ship ALWAYS gets to choose the engagement. The non cloaked ship does not.
- by Christopher AET - at 2016.04.22 18:06:16
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7. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Daniel Ornulf wrote: Teckos Pech wrote: [quote=Daniel Ornulf] *unless you want to go AFK for days in a system others spent trillions of isk and weeks of time to gain control over. Or you could...you know change your behavior to nullify t...
- by Christopher AET - at 2016.04.22 17:26:38
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8. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Being in a system to kill ADM's---No problem Being potentially on the hunt---No problem Having an affect on people while AFK--Problem The idea of sitting and watching is good,ambushing is good, it should just require the same vigilance from bot...
- by Christopher AET - at 2016.04.22 17:12:06
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9. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
With Phoebe jump changes and the reduction in fatigue these could become very popular for nullsec deploying alliances moving their subcaps to a staging point. If you set up a titan chain ahead of time you can regain a (modest) portion of former fo...
- by Christopher AET - at 2014.11.10 16:16:10
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10. Access to Older Ship Models on the Noble Exchange - in Player Features and Ideas Discussion [original thread]
At fanfest I did suggest at a round table that any existing ship retains the old shapes and ones built afterwards are new shape. That way the older ships become more rare over time as there will never be any more made. I forget which dev I was s...
- by Christopher AET - at 2014.06.08 02:31:00
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11. Name the system!!! - in Player Features and Ideas Discussion [original thread]
Auduin Samson wrote: Here's an idea, how about we do some of the legwork and start coming up with potential names for systems? That leaves time for CCP to do more important things like fix [insert pressing issue of choice here]. Here's what y...
- by Christopher AET - at 2014.05.28 17:39:00
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12. IDEA - Be able to fit bastion modes on pirate battleships. - in Player Features and Ideas Discussion [original thread]
Only adjustment I want to see to bastion is a tech 2 version. Otherwise it's pretty awesome as it.
- by Christopher AET - at 2014.03.23 02:59:00
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13. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
On April Fools day make ALL the options in the titan right click menu "Jump to........."
- by Christopher AET - at 2014.03.23 02:58:00
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14. The Nestor - in Player Features and Ideas Discussion [original thread]
Firstly I would like to congratulate CCP art dept on a very nicely designed ship. However it's current purpose seems a bit muddled. It can spider RR-So can the domi and outside the alliance tourney the cost to benefit ratio does not stack up. I...
- by Christopher AET - at 2014.02.15 02:29:00
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15. Self Destruct - in Player Features and Ideas Discussion [original thread]
Demica Diaz wrote: Christopher AET wrote: There was a time when people would self destruct their ships to avoid embarrassing lossmails. This was quite rightly removed so people could not avoid this. However at the same time they removed the ...
- by Christopher AET - at 2014.01.21 11:05:00
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16. Self Destruct - in Player Features and Ideas Discussion [original thread]
There was a time when people would self destruct their ships to avoid embarrassing lossmails. This was quite rightly removed so people could not avoid this. However at the same time they removed the self destruct's ability to destroy all modules w...
- by Christopher AET - at 2014.01.21 00:38:00
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17. Custom corp logos - in Player Features and Ideas Discussion [original thread]
Allow corps to import their own corp logos I to the game in much the same way alliance logos are in. I would pay a plex for this Thoughts?
- by Christopher AET - at 2013.09.12 10:02:00
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18. Increase PVP and combat afk cloaky camping - in Player Features and Ideas Discussion [original thread]
So long as it can be countered and evaded by an active cloaked player. Cloaking is not in itself overpowered. The invulnerability granted even when afk is.
- by Christopher AET - at 2013.06.23 16:13:00
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19. Bigger Stronger - in Player Features and Ideas Discussion [original thread]
Get a titan
- by Christopher AET - at 2013.05.07 11:34:00
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20. World Building - in Player Features and Ideas Discussion [original thread]
This thread is to list all the great ideas of little things we can add to the world of new eden to add more depth and immersion. This thread isn't looking for balance changes and please nothing preposterous. Just wee little things that would add m...
- by Christopher AET - at 2013.04.29 18:23:00
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